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    • Icon
      Chat
      .NET
      Includes the Realtime and Chat APIs as SDK for "plain" .Net projects (not using Unity as engine).
      Please sign in to download.
      Download Version
      DOWNLOAD
      
      This SDK includes the Realtime and Chat APIs to be used in "plain" .Net projects. 
      There is a separate download for Unity projects.
      
      The Realtime API features authentication, matchmaking and fast communication with a scalable approach.
      It can be used across multiple platforms and is even (mostly) compatible between the various language specific implementations.
      
      There are two major versions currently: v4.x and v5.x.
      Both versions are mostly supporting the same features and the same general workflow.
      v5 got some refactoring for names and implementations and an additional async API. Use the v4 downloads if your project is using that! 
      
      
    • Icon
      Realtime
      .NET
      Includes the Realtime and Chat APIs as SDK for "plain" .Net projects (not using Unity as engine).
      Please sign in to download.
      Download Version
      DOWNLOAD
      
      This SDK includes the Realtime and Chat APIs to be used in "plain" .Net projects. 
      There is a separate download for Unity projects.
      
      The Realtime API features authentication, matchmaking and fast communication with a scalable approach.
      It can be used across multiple platforms and is even (mostly) compatible between the various language specific implementations.
      
      There are two major versions currently: v4.x and v5.x.
      Both versions are mostly supporting the same features and the same general workflow.
      v5 got some refactoring for names and implementations and an additional async API. Use the v4 downloads if your project is using that! 
      
      
    • Icon
      Chat
      Android
      Please sign in to download.
      Download Version

      Android version 5.0.13

      DOWNLOAD
      
      Photon Android NDK SDK
      ------------------------------------------
      
      Photon is the world's #1 independent networking engine and multiplayer platform - Fast, reliable, scalable.
      
      Use the Photon Android NDK SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Common-cpp            - common sources
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /Photon-cpp            - common Photon sources
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_basics:
      	The demo client is basically a 'Hello World'. So it's the best place to start if you are new to the SDK.
      
      	/demo_chat:
      	The demo shows a basic way of using the Photon Chat API with a graphical user interface. This uses the Cocos2D-x graphics engine.
      
      	/demo_loadbalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game.
      
      	/demo_memory:
      	This demo displays Photon's asynchronous turnbased features in a game of Memory. This uses the Cocos2D-x graphics engine.
      
      	/demo_particle:
      	The demo client connects to a master server and shows the random matchmaking mechanism, how to create a room and how to send and receive events within a running game.
      	Players move 'their' blocks around and the positions are updated in realtime between clients. The UI shows areas of interest when activated. This uses the Cocos2D-x graphics engine.
      
      	/demo_typeSupport:
      	This demo displays the proper use of Photon's serializable data types.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
      
      
      
    • Icon
      Realtime
      Android
      Please sign in to download.
      Download Version

      Android version 5.0.13

      DOWNLOAD
      
      Photon Android NDK SDK
      ------------------------------------------
      
      Photon is the world's #1 independent networking engine and multiplayer platform - Fast, reliable, scalable.
      
      Use the Photon Android NDK SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Common-cpp            - common sources
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /Photon-cpp            - common Photon sources
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_basics:
      	The demo client is basically a 'Hello World'. So it's the best place to start if you are new to the SDK.
      
      	/demo_chat:
      	The demo shows a basic way of using the Photon Chat API with a graphical user interface. This uses the Cocos2D-x graphics engine.
      
      	/demo_loadbalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game.
      
      	/demo_memory:
      	This demo displays Photon's asynchronous turnbased features in a game of Memory. This uses the Cocos2D-x graphics engine.
      
      	/demo_particle:
      	The demo client connects to a master server and shows the random matchmaking mechanism, how to create a room and how to send and receive events within a running game.
      	Players move 'their' blocks around and the positions are updated in realtime between clients. The UI shows areas of interest when activated. This uses the Cocos2D-x graphics engine.
      
      	/demo_typeSupport:
      	This demo displays the proper use of Photon's serializable data types.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
      
      
      
    • Icon
      Voice
      Android
      Please sign in to download.
      Download Version

      Android version 5.0.13

      DOWNLOAD
      
      Photon Android NDK SDK
      ------------------------------------------
      
      Photon is the world's #1 independent networking engine and multiplayer platform - Fast, reliable, scalable.
      
      Use the Photon Android NDK SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Common-cpp            - common sources
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /Photon-cpp            - common Photon sources
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_basics:
      	The demo client is basically a 'Hello World'. So it's the best place to start if you are new to the SDK.
      
      	/demo_chat:
      	The demo shows a basic way of using the Photon Chat API with a graphical user interface. This uses the Cocos2D-x graphics engine.
      
      	/demo_loadbalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game.
      
      	/demo_memory:
      	This demo displays Photon's asynchronous turnbased features in a game of Memory. This uses the Cocos2D-x graphics engine.
      
      	/demo_particle:
      	The demo client connects to a master server and shows the random matchmaking mechanism, how to create a room and how to send and receive events within a running game.
      	Players move 'their' blocks around and the positions are updated in realtime between clients. The UI shows areas of interest when activated. This uses the Cocos2D-x graphics engine.
      
      	/demo_typeSupport:
      	This demo displays the proper use of Photon's serializable data types.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
      
      
      
    • Icon
      Chat
      Chat FREE
      Photon Chat FREE package is the easiest way to add a chat to your game in Unity within minutes. Its flexible channel system allows to integrate any number of chat channels to your game e.g. a global chat, multiple regional chats and a clan-based chat in parallel.
      Resources
      Download from the Unity Asset Store
      GET CHAT FREE
    • Icon
      Chat
      Cocos2d-x
      All C++ based Photon SDKs are compatible with Cocos2d-x off the shelf! Find the SDKs you can gear it up with linked to below.
    • Icon
      Realtime
      Cocos2d-x
      All C++ based Photon SDKs are compatible with Cocos2d-x off the shelf! Find the SDKs you can gear it up with linked to below.
    • Icon
      Chat
      Construct 2
      Please sign in to download.
      Download Version
      DOWNLOAD
      Photon SDK for Scirra Construct 2 readme.  
      (C) Exit Games GmbH 2016
      
      Overview 
      ----------------------------------------------------------------------------------------------------
      Photon SDK contains Scirra Construct 2 plugins exposing underlying Photon Javascript library 
      functionality:
      - Photon Realtime Plugin allows to develop multiplayer games with clients communicating through 
        Photon Cloud or self-hosted Photon Server. 
        Follow https://www.photonengine.com/en/Realtime for info on Photon Realtime.
      - Photon Chat Plugin adds chat functionality to your game.
        Follow https://www.photonengine.com/en/Chat for info on Photon Chat.
      
      Installation
      ----------------------------------------------------------------------------------------------------
      - Drag and drop photon.c2addon and photon-chat.c2addon files into the Construct 2 window. 
        See Construct 2 documentation on plugins installation details.
      - Register a new realtime app at https://www.photonengine.com/en/Dashboard/Realtime 
      - Register a new chat app at https://www.photonengine.com/en/Dashboard/Chat
      
      Running demos
      ----------------------------------------------------------------------------------------------------
      - Find Photon object in project tree and set its AppId property to application id value from dashboard.
      - Select Main layout.
      - Run the application. Editor will open browser page. Copy url and open it in new browser pages.
      - Check browser console for helpful info.
      - Pool demo: all clients automatically join single room, each spawns the fish and notifies others 
        with fish positions. Click on the pool makes owned fish move to the click location.
      - Test demo: automatically joins or creates new room. Pressing Leave will bring the client to the lobby 
        where client can create new room or join existing from list. Also, test event firing is available 
        inside the room (check other clients log for events receive report).
      - Chat demo: start 2 or more clients. For every client, choose user id and press Connect. 
        When client is connected to front end, enter channel names separated by comma and press Subscribe. 
        Select channel in list, enter message and press Publish. Or specify destination user id and send 
        private message by pressing Send.
      
      Package Contents
      ----------------------------------------------------------------------------------------------------
      - license.txt         - the license terms
      - readme.txt          - this readme text
      - release_history.txt - changelog
      - photon.c2addon      - Photon Realtime Plugin
      - photon-chat.c2addon - Photon Chat Plugin
      - demo-test.capx      - application for testing Photon Realtime features
      - demo-pool.capx      - Realtime demo application
      - demo-chat.capx      - Chat demo application
      
      Documentation
      ----------------------------------------------------------------------------------------------------
      There is no Photon Construct 2 Plugin specific documentation or tutorials available currently.  
      General documentation on Photon Realtime: http://doc.photonengine.com/en-us/realtime/current/getting-started/realtime-intro  
      Photon Chat documentation: http://doc.photonengine.com/en-us/chat/current/getting-started/chat-intro  
      Underlying Photon Javascript API reference: http://doc-api.photonengine.com/en/javascript/current  
      
      Demos included in the package show clear how plugin works and may be used as tempaltes for real projects.  
      Short descriptions available for each plugin item in editor.
      
      Download
      ----------------------------------------------------------------------------------------------------
      The latest version of Photon Plugin for Scirra Construct 2 can be found at
      https://www.photonengine.com/Realtime/Download
      
      Contact
      ----------------------------------------------------------------------------------------------------
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      http://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com  
      
      
      
    • Icon
      Realtime
      Construct 2
      Please sign in to download.
      Download Version
      DOWNLOAD
      Photon SDK for Scirra Construct 2 readme.  
      (C) Exit Games GmbH 2016
      
      Overview 
      ----------------------------------------------------------------------------------------------------
      Photon SDK contains Scirra Construct 2 plugins exposing underlying Photon Javascript library 
      functionality:
      - Photon Realtime Plugin allows to develop multiplayer games with clients communicating through 
        Photon Cloud or self-hosted Photon Server. 
        Follow https://www.photonengine.com/en/Realtime for info on Photon Realtime.
      - Photon Chat Plugin adds chat functionality to your game.
        Follow https://www.photonengine.com/en/Chat for info on Photon Chat.
      
      Installation
      ----------------------------------------------------------------------------------------------------
      - Drag and drop photon.c2addon and photon-chat.c2addon files into the Construct 2 window. 
        See Construct 2 documentation on plugins installation details.
      - Register a new realtime app at https://www.photonengine.com/en/Dashboard/Realtime 
      - Register a new chat app at https://www.photonengine.com/en/Dashboard/Chat
      
      Running demos
      ----------------------------------------------------------------------------------------------------
      - Find Photon object in project tree and set its AppId property to application id value from dashboard.
      - Select Main layout.
      - Run the application. Editor will open browser page. Copy url and open it in new browser pages.
      - Check browser console for helpful info.
      - Pool demo: all clients automatically join single room, each spawns the fish and notifies others 
        with fish positions. Click on the pool makes owned fish move to the click location.
      - Test demo: automatically joins or creates new room. Pressing Leave will bring the client to the lobby 
        where client can create new room or join existing from list. Also, test event firing is available 
        inside the room (check other clients log for events receive report).
      - Chat demo: start 2 or more clients. For every client, choose user id and press Connect. 
        When client is connected to front end, enter channel names separated by comma and press Subscribe. 
        Select channel in list, enter message and press Publish. Or specify destination user id and send 
        private message by pressing Send.
      
      Package Contents
      ----------------------------------------------------------------------------------------------------
      - license.txt         - the license terms
      - readme.txt          - this readme text
      - release_history.txt - changelog
      - photon.c2addon      - Photon Realtime Plugin
      - photon-chat.c2addon - Photon Chat Plugin
      - demo-test.capx      - application for testing Photon Realtime features
      - demo-pool.capx      - Realtime demo application
      - demo-chat.capx      - Chat demo application
      
      Documentation
      ----------------------------------------------------------------------------------------------------
      There is no Photon Construct 2 Plugin specific documentation or tutorials available currently.  
      General documentation on Photon Realtime: http://doc.photonengine.com/en-us/realtime/current/getting-started/realtime-intro  
      Photon Chat documentation: http://doc.photonengine.com/en-us/chat/current/getting-started/chat-intro  
      Underlying Photon Javascript API reference: http://doc-api.photonengine.com/en/javascript/current  
      
      Demos included in the package show clear how plugin works and may be used as tempaltes for real projects.  
      Short descriptions available for each plugin item in editor.
      
      Download
      ----------------------------------------------------------------------------------------------------
      The latest version of Photon Plugin for Scirra Construct 2 can be found at
      https://www.photonengine.com/Realtime/Download
      
      Contact
      ----------------------------------------------------------------------------------------------------
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      http://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com  
      
      
      
    • Icon
      Chat
      Corona
      Please sign in to download.
      Download Version

      Corona version 4.1 Build 2

      DOWNLOAD
      
      Photon Corona SDK
      ------------------------------------------
      
      The Photon Lua library provides a simple to use framework to access the Photon Server
      and the Photon Cloud from Lua scripts. 
      Cross platform communication is possible, so Lua clients can send events to DotNet or
      native clients. This might require some adjustments on other platforms. This is shown 
      by the "Particle" demo.
      
      The LoadBalancing API is compatible with the Photon Cloud and servers you host yourself, 
      using the Photon Server SDK.
      
      Find the latest Photon downloads at https://www.photonengine.com/en-us/realtime/download
      
      The reference documentation is in this package.
      More documentation for Photon development is available at http://doc.photonengine.com/.
      
      
      Package Contents
      ------------------------------------------
      
      license.txt           - the license terms
      install.txt           - installation info
      readme.txt            - this readme text
      release_history.txt   - release history
      doc                  - the Lua API reference documentation
      lib                  - library
      src/demo-console/autochat.lua                  - console automatic chat test using Lite
      src/demo-console/autochat-lb.lua               - console automatic chat test using Cloud suport
      src/demo-helloworld-cloud/main.lua             - Corona simple test using Lite
      src/demo-particle/main.lua                     - Corona demo showing more of the API's features (Cloud, cross platform)
      src/demo-particle/console.lua                  - console variant of particle demo
      src/demo-memory/main.lua                       - Corona demo showing Photon Turnbased features
      src/demo-chat/main.lua                         - Corona demo showing Photon Chat API's features
      
      	
      	
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Realtime
      Corona
      Please sign in to download.
      Download Version

      Corona version 4.1 Build 2

      DOWNLOAD
      
      Photon Corona SDK
      ------------------------------------------
      
      The Photon Lua library provides a simple to use framework to access the Photon Server
      and the Photon Cloud from Lua scripts. 
      Cross platform communication is possible, so Lua clients can send events to DotNet or
      native clients. This might require some adjustments on other platforms. This is shown 
      by the "Particle" demo.
      
      The LoadBalancing API is compatible with the Photon Cloud and servers you host yourself, 
      using the Photon Server SDK.
      
      Find the latest Photon downloads at https://www.photonengine.com/en-us/realtime/download
      
      The reference documentation is in this package.
      More documentation for Photon development is available at http://doc.photonengine.com/.
      
      
      Package Contents
      ------------------------------------------
      
      license.txt           - the license terms
      install.txt           - installation info
      readme.txt            - this readme text
      release_history.txt   - release history
      doc                  - the Lua API reference documentation
      lib                  - library
      src/demo-console/autochat.lua                  - console automatic chat test using Lite
      src/demo-console/autochat-lb.lua               - console automatic chat test using Cloud suport
      src/demo-helloworld-cloud/main.lua             - Corona simple test using Lite
      src/demo-particle/main.lua                     - Corona demo showing more of the API's features (Cloud, cross platform)
      src/demo-particle/console.lua                  - console variant of particle demo
      src/demo-memory/main.lua                       - Corona demo showing Photon Turnbased features
      src/demo-chat/main.lua                         - Corona demo showing Photon Chat API's features
      
      	
      	
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
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      Chat
      Emscripten
      Please sign in to download.
      Download Version

      Emscripten version 5.0.13

      DOWNLOAD
      
      Photon Emscripten SDK
      ------------------------------------------
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon Emscripten SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Common-cpp            - common sources
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /Photon-cpp            - common Photon sources
      /Demos
      
      	/demo_loadbalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game.
      
      	/shared:
      	This folder holds all applications used by various demos.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Realtime
      Emscripten
      Please sign in to download.
      Download Version

      Emscripten version 5.0.13

      DOWNLOAD
      
      Photon Emscripten SDK
      ------------------------------------------
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon Emscripten SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Common-cpp            - common sources
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /Photon-cpp            - common Photon sources
      /Demos
      
      	/demo_loadbalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game.
      
      	/shared:
      	This folder holds all applications used by various demos.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
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      Chat
      Game Core
      Please sign in to download.
      Download Version

      Game Core version 5.0.13 Build 2

      DOWNLOAD
      
      Photon Game Core SDK
      ------------------------------------------
      
      Please contact the console producer on additional setup information or required authorization.
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Common-cpp            - common sources
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /Photon-cpp            - common Photon sources
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_loadbalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Realtime
      Game Core
      Please sign in to download.
      Download Version

      Game Core version 5.0.13 Build 2

      DOWNLOAD
      
      Photon Game Core SDK
      ------------------------------------------
      
      Please contact the console producer on additional setup information or required authorization.
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Common-cpp            - common sources
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /Photon-cpp            - common Photon sources
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_loadbalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
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      Voice
      Game Core
      Please sign in to download.
      Download Version

      Game Core version 5.0.13 Build 2

      DOWNLOAD
      
      Photon Game Core SDK
      ------------------------------------------
      
      Please contact the console producer on additional setup information or required authorization.
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Common-cpp            - common sources
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /Photon-cpp            - common Photon sources
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_loadbalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
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      Chat
      iOS
      Please sign in to download.
      Download Version

      iOS version 5.0.13

      DOWNLOAD
      
      Photon iOS SDK
      ------------------------------------------
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon iOS SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Chat-objc             - Photon Chat sources Objective-C
      /Common-cpp            - common sources
      /Common-objc           - common sources Objective-C
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /LoadBalancing-objc    - Photon Realtime sources Objective-C
      /Photon-cpp            - common Photon sources
      /Photon-objc           - common Photon sources Objective-C
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_basics:
      	The demo client is basically a 'Hello World'. So it's the best place to start if you are new to the SDK. It is implemented in C++.
      
      	/demo_chat:
      	The demo shows a basic way of using the Photon Chat API with a graphical user interface. This uses the Cocos2D-x graphics engine and is implemented in C++.
      
      	/demo_chat_objc:
      	The demo shows a basic way of using the Photon Chat API within a console. It is implemented in Objective-C.
      
      	/demo_iPhone_realtime_objc:
      	The demo client connects to a Photon Server running the Lite application and and shows how to create a room and how to send and receive events within a running game.
      	Players move 'their' blocks around and the positions are updated in realtime between clients. It uses the Cocos2D-iPhone graphics engine and is implemented in Objective-C.
      
      	/demo_loadBalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game. It is implemented in C++.
      
      	/demo_loadBalancing_objc:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game. It is implemented in Objective-C.
      
      	/demo_loadBalancing_swift:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game. It is implemented in Swift.
      
      	/demo_memory:
      	This demo displays Photon's asynchronous turnbased features in a game of Memory. This uses the Cocos2D-x graphics engine. It is implemented in C++.
      
      	/demo_particle:
      	The demo client connects to a master server and shows the random matchmaking mechanism, how to create a room and how to send and receive events within a running game.
      	Players move 'their' blocks around and the positions are updated in realtime between clients. The UI shows areas of interest when activated. This uses the Cocos2D-x graphics engine.
      	It is implemented in C++.
      
      	/demo_typeSupport:
      	This demo displays the proper use of Photon's serializable data types. It is implemented in C++.
      
      	/demo_typeSupport_objc:
      	This demo displays the proper use of Photon's serializable data types. It is implemented in Objective-C.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Realtime
      iOS
      Please sign in to download.
      Download Version

      iOS version 5.0.13

      DOWNLOAD
      
      Photon iOS SDK
      ------------------------------------------
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon iOS SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Chat-objc             - Photon Chat sources Objective-C
      /Common-cpp            - common sources
      /Common-objc           - common sources Objective-C
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /LoadBalancing-objc    - Photon Realtime sources Objective-C
      /Photon-cpp            - common Photon sources
      /Photon-objc           - common Photon sources Objective-C
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_basics:
      	The demo client is basically a 'Hello World'. So it's the best place to start if you are new to the SDK. It is implemented in C++.
      
      	/demo_chat:
      	The demo shows a basic way of using the Photon Chat API with a graphical user interface. This uses the Cocos2D-x graphics engine and is implemented in C++.
      
      	/demo_chat_objc:
      	The demo shows a basic way of using the Photon Chat API within a console. It is implemented in Objective-C.
      
      	/demo_iPhone_realtime_objc:
      	The demo client connects to a Photon Server running the Lite application and and shows how to create a room and how to send and receive events within a running game.
      	Players move 'their' blocks around and the positions are updated in realtime between clients. It uses the Cocos2D-iPhone graphics engine and is implemented in Objective-C.
      
      	/demo_loadBalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game. It is implemented in C++.
      
      	/demo_loadBalancing_objc:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game. It is implemented in Objective-C.
      
      	/demo_loadBalancing_swift:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game. It is implemented in Swift.
      
      	/demo_memory:
      	This demo displays Photon's asynchronous turnbased features in a game of Memory. This uses the Cocos2D-x graphics engine. It is implemented in C++.
      
      	/demo_particle:
      	The demo client connects to a master server and shows the random matchmaking mechanism, how to create a room and how to send and receive events within a running game.
      	Players move 'their' blocks around and the positions are updated in realtime between clients. The UI shows areas of interest when activated. This uses the Cocos2D-x graphics engine.
      	It is implemented in C++.
      
      	/demo_typeSupport:
      	This demo displays the proper use of Photon's serializable data types. It is implemented in C++.
      
      	/demo_typeSupport_objc:
      	This demo displays the proper use of Photon's serializable data types. It is implemented in Objective-C.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Voice
      iOS
      Please sign in to download.
      Download Version

      iOS version 5.0.13

      DOWNLOAD
      
      Photon iOS SDK
      ------------------------------------------
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon iOS SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Chat-objc             - Photon Chat sources Objective-C
      /Common-cpp            - common sources
      /Common-objc           - common sources Objective-C
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /LoadBalancing-objc    - Photon Realtime sources Objective-C
      /Photon-cpp            - common Photon sources
      /Photon-objc           - common Photon sources Objective-C
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_basics:
      	The demo client is basically a 'Hello World'. So it's the best place to start if you are new to the SDK. It is implemented in C++.
      
      	/demo_chat:
      	The demo shows a basic way of using the Photon Chat API with a graphical user interface. This uses the Cocos2D-x graphics engine and is implemented in C++.
      
      	/demo_chat_objc:
      	The demo shows a basic way of using the Photon Chat API within a console. It is implemented in Objective-C.
      
      	/demo_iPhone_realtime_objc:
      	The demo client connects to a Photon Server running the Lite application and and shows how to create a room and how to send and receive events within a running game.
      	Players move 'their' blocks around and the positions are updated in realtime between clients. It uses the Cocos2D-iPhone graphics engine and is implemented in Objective-C.
      
      	/demo_loadBalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game. It is implemented in C++.
      
      	/demo_loadBalancing_objc:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game. It is implemented in Objective-C.
      
      	/demo_loadBalancing_swift:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game. It is implemented in Swift.
      
      	/demo_memory:
      	This demo displays Photon's asynchronous turnbased features in a game of Memory. This uses the Cocos2D-x graphics engine. It is implemented in C++.
      
      	/demo_particle:
      	The demo client connects to a master server and shows the random matchmaking mechanism, how to create a room and how to send and receive events within a running game.
      	Players move 'their' blocks around and the positions are updated in realtime between clients. The UI shows areas of interest when activated. This uses the Cocos2D-x graphics engine.
      	It is implemented in C++.
      
      	/demo_typeSupport:
      	This demo displays the proper use of Photon's serializable data types. It is implemented in C++.
      
      	/demo_typeSupport_objc:
      	This demo displays the proper use of Photon's serializable data types. It is implemented in Objective-C.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Chat
      JavaScript
      Resources
      Please sign in to download.
      Download Version
      DOWNLOAD
      Photon JavaScript SDK
      
      (C) Exit Games GmbH 2024
      
      
      Overview 
      ----------------------------------------------------------------------------------------------------
      The Photon Javascript library provides a simple to use framework to access the Photon Server and the Photon Cloud.
      Cross platform communication is possible, so Javascript clients can interact with DotNet or native clients.
      The SDK supports 2 APIs.
      
      
      Realtime (LoadBalancing) API
      ----------------------------------------------------------------------------------------------------
      Allows to access Photon Cloud Realtime service: https://doc.photonengine.com/en-us/realtime/current/getting-started/realtime-intro
      
      
      Chat API
      ----------------------------------------------------------------------------------------------------
      Allows to access Photon Chat service: https://doc.photonengine.com/en-us/chat/current/getting-started/chat-intro
      
      
      Documentation
      ----------------------------------------------------------------------------------------------------
      The reference documentation is in this package. Follow links per API above for more documentation for Photon development.
      
      
      Download
      ----------------------------------------------------------------------------------------------------
      The latest version of Javascript SDK can be found at https://www.photonengine.com/sdks#realtime-sdkrealtimejavascript
      
      
      Installation
      ----------------------------------------------------------------------------------------------------
      - Extract the Photon Javascript SDK to a location of your choice
      
      - Create an application in https://dashboard.photonengine.com/
        Use Chat for demo-chat-api and Realtime for other demos.
      - Set up you application info with a text editor in cloud-app-info.js file found in the demo root folder.
      - Optionally for demo-particle and demo-pairs-mc samples, set FbAppId to your Facebook App id 
        in cloud-app-info.js for Facebook login. Place your HTML5 / JavaScript client code on one of 
        App Domains specified in your Facebook App settings. This required for proper Facebook Login 
        button work.
      - Open default.html in browser.
      
      
      Contact
      ----------------------------------------------------------------------------------------------------
      To get in touch with other Photon developers and our engineers, Join our Discord Server https://dashboard.photonengine.com/account/profile
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames and our blog http://blog.photonengine.com
      
      
      Package Contents
      ----------------------------------------------------------------------------------------------------
      - license.txt         - the license terms
      - readme.txt          - readme text
      - release_history.txt - release history
      - /doc                - the JavaScript API reference documentation
      - /lib                - Photon JavaScript libraries
        -  /photon.js              - Photon Realtime library
        -  /photon.min.js          - minimized version
        -  /photon-em.js           - Photon Realtime Emscripten library (binary protocol)
        -  /photon-em.min.js       - minimized version
        -  /photon.d.ts            - Photon Realtime Typescript declaration file
      - /src    
        -  /demo-loadbalancing     - basic Realtime (LoadBalancing) API demo application
        -  /demo-particle          - demo showing more of the Realtime API's features
        -  /demo-pairs-mc          - Turnbased Realtime application demo
        -  /demo-chat-api          - Chat API demo application
      
    • Icon
      Realtime
      JavaScript
      Resources
      Please sign in to download.
      Download Version
      DOWNLOAD
      Photon JavaScript SDK
      
      (C) Exit Games GmbH 2024
      
      
      Overview 
      ----------------------------------------------------------------------------------------------------
      The Photon Javascript library provides a simple to use framework to access the Photon Server and the Photon Cloud.
      Cross platform communication is possible, so Javascript clients can interact with DotNet or native clients.
      The SDK supports 2 APIs.
      
      
      Realtime (LoadBalancing) API
      ----------------------------------------------------------------------------------------------------
      Allows to access Photon Cloud Realtime service: https://doc.photonengine.com/en-us/realtime/current/getting-started/realtime-intro
      
      
      Chat API
      ----------------------------------------------------------------------------------------------------
      Allows to access Photon Chat service: https://doc.photonengine.com/en-us/chat/current/getting-started/chat-intro
      
      
      Documentation
      ----------------------------------------------------------------------------------------------------
      The reference documentation is in this package. Follow links per API above for more documentation for Photon development.
      
      
      Download
      ----------------------------------------------------------------------------------------------------
      The latest version of Javascript SDK can be found at https://www.photonengine.com/sdks#realtime-sdkrealtimejavascript
      
      
      Installation
      ----------------------------------------------------------------------------------------------------
      - Extract the Photon Javascript SDK to a location of your choice
      
      - Create an application in https://dashboard.photonengine.com/
        Use Chat for demo-chat-api and Realtime for other demos.
      - Set up you application info with a text editor in cloud-app-info.js file found in the demo root folder.
      - Optionally for demo-particle and demo-pairs-mc samples, set FbAppId to your Facebook App id 
        in cloud-app-info.js for Facebook login. Place your HTML5 / JavaScript client code on one of 
        App Domains specified in your Facebook App settings. This required for proper Facebook Login 
        button work.
      - Open default.html in browser.
      
      
      Contact
      ----------------------------------------------------------------------------------------------------
      To get in touch with other Photon developers and our engineers, Join our Discord Server https://dashboard.photonengine.com/account/profile
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames and our blog http://blog.photonengine.com
      
      
      Package Contents
      ----------------------------------------------------------------------------------------------------
      - license.txt         - the license terms
      - readme.txt          - readme text
      - release_history.txt - release history
      - /doc                - the JavaScript API reference documentation
      - /lib                - Photon JavaScript libraries
        -  /photon.js              - Photon Realtime library
        -  /photon.min.js          - minimized version
        -  /photon-em.js           - Photon Realtime Emscripten library (binary protocol)
        -  /photon-em.min.js       - minimized version
        -  /photon.d.ts            - Photon Realtime Typescript declaration file
      - /src    
        -  /demo-loadbalancing     - basic Realtime (LoadBalancing) API demo application
        -  /demo-particle          - demo showing more of the Realtime API's features
        -  /demo-pairs-mc          - Turnbased Realtime application demo
        -  /demo-chat-api          - Chat API demo application
      
    • Icon
      Voice
      JavaScript
      Requires a membership in the Industries Circle Circle
      Resources
      Please sign in to download.
      Download Version
      DOWNLOAD
      Photon Voice JavaScript SDK
      
      (C) Exit Games GmbH 2024
      
      
      Overview 
      ----------------------------------------------------------------------------------------------------
      The Photon Javascript library provides a simple to use framework to access the Photon Server and the Photon Cloud.
      Cross platform communication is possible, so Javascript clients can interact with DotNet or native clients.
      The SDK supports 3 APIs.
      
      
      Realtime (LoadBalancing) API
      ----------------------------------------------------------------------------------------------------
      Allows to access Photon Cloud Realtime service: https://doc.photonengine.com/en-us/realtime/current/getting-started/realtime-intro
      
      
      Voice API
      ----------------------------------------------------------------------------------------------------
      To implement voice and video communication clients based on Photon Cloud Realtime: https://doc.photonengine.com/en-us/voice/current/getting-started/voice-intro
      Supported browsers:
      - Chrome Wndows, MacOS, Android
      - Edge
      - Opera
      
      Chat API
      ----------------------------------------------------------------------------------------------------
      Allows to access Photon Chat service: https://doc.photonengine.com/en-us/chat/current/getting-started/chat-intro
      
      
      Documentation
      ----------------------------------------------------------------------------------------------------
      The reference documentation is in this package. Follow links per API above for more documentation for Photon development.
      
      
      Download
      ----------------------------------------------------------------------------------------------------
      The latest version of Javascript SDK can be found at https://www.photonengine.com/sdks#realtime-sdkrealtimejavascript
      
      
      Installation
      ----------------------------------------------------------------------------------------------------
      - Extract the Photon Javascript SDK to a location of your choice
      
      - Create an application in https://dashboard.photonengine.com/
        Use Voice application type for demo-voice and demo-voice-basics, Chat for demo-chat-api and Realtime for other demos.
      - Set up you application info with a text editor in cloud-app-info.js file found in the demo root folder.
      - Optionally for demo-particle and demo-pairs-mc samples, set FbAppId to your Facebook App id 
        in cloud-app-info.js for Facebook login. Place your HTML5 / JavaScript client code on one of 
        App Domains specified in your Facebook App settings. This required for proper Facebook Login 
        button work.
      - Open default.html in browser.
      
      
      Contact
      ----------------------------------------------------------------------------------------------------
      To get in touch with other Photon developers and our engineers, Join our Discord Server https://dashboard.photonengine.com/account/profile
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames and our blog http://blog.photonengine.com
      
      
      Package Contents
      ----------------------------------------------------------------------------------------------------
      - license.txt         - the license terms
      - readme.txt          - readme text
      - release_history.txt - release history
      - /doc                - the JavaScript API reference documentation
      - /lib                - Photon JavaScript libraries
        -  /photon.js              - Photon Realtime library
        -  /photon.min.js          - minimized version
        -  /photon-em.js           - Photon Realtime Emscripten library (binary protocol)
        -  /photon-em.min.js       - minimized version
        -  /photon-voice.js        - Photon Voice library (includes Photon Realtime Emscripten)
        -  /photon-voice.min.js    - minimized version
        -  /photon.d.ts            - Photon Realtime Typescript declaration file
        -  /photon-voice.d.ts      - Photon Voice Typescript declaration file
      - /src    
        -  /demo-loadbalancing     - basic Realtime (LoadBalancing) API demo application
        -  /demo-particle          - demo showing more of the Realtime API's features
        -  /demo-pairs-mc          - Turnbased Realtime application demo
        -  /demo-voice             - Voice API demo application
        -  /demo-voice-basics      - Voice API basics demo application
        -  /demo-chat-api          - Chat API demo application
      
    • Icon
      Chat
      Linux
      Please sign in to download.
      Download Version

      Linux version 5.0.13

      DOWNLOAD
      
      Photon Linux SDK
      ------------------------------------------
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon Linux SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Common-cpp            - common sources
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /Photon-cpp            - common Photon sources
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_basics:
      	The demo client is basically a 'Hello World'. So it's the best place to start if you are new to the SDK.
      
      	/demo_chat:
      	The demo shows a basic way of using the Photon Chat API in a console.
      
      	/demo_loadBalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game.
      
      	/demo_particle:
      	The demo client connects to a master server and shows the random matchmaking mechanism, how to create a room and how to send and receive events within a running game.
      	Blocks are being moved automatically and the positions are updated in realtime between clients. This is a console application.
      
      	/demo_typeSupport:
      	This demo displays the proper use of Photon's serializable data types.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Realtime
      Linux
      Please sign in to download.
      Download Version

      Linux version 5.0.13

      DOWNLOAD
      
      Photon Linux SDK
      ------------------------------------------
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon Linux SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Common-cpp            - common sources
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /Photon-cpp            - common Photon sources
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_basics:
      	The demo client is basically a 'Hello World'. So it's the best place to start if you are new to the SDK.
      
      	/demo_chat:
      	The demo shows a basic way of using the Photon Chat API in a console.
      
      	/demo_loadBalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game.
      
      	/demo_particle:
      	The demo client connects to a master server and shows the random matchmaking mechanism, how to create a room and how to send and receive events within a running game.
      	Blocks are being moved automatically and the positions are updated in realtime between clients. This is a console application.
      
      	/demo_typeSupport:
      	This demo displays the proper use of Photon's serializable data types.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Voice
      Linux
      Please sign in to download.
      Download Version

      Linux version 5.0.13

      DOWNLOAD
      
      Photon Linux SDK
      ------------------------------------------
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon Linux SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Common-cpp            - common sources
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /Photon-cpp            - common Photon sources
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_basics:
      	The demo client is basically a 'Hello World'. So it's the best place to start if you are new to the SDK.
      
      	/demo_chat:
      	The demo shows a basic way of using the Photon Chat API in a console.
      
      	/demo_loadBalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game.
      
      	/demo_particle:
      	The demo client connects to a master server and shows the random matchmaking mechanism, how to create a room and how to send and receive events within a running game.
      	Blocks are being moved automatically and the positions are updated in realtime between clients. This is a console application.
      
      	/demo_typeSupport:
      	This demo displays the proper use of Photon's serializable data types.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Chat
      Mac OS X
      Please sign in to download.
      Download Version

      Mac OS X version 5.0.13

      DOWNLOAD
      
      Photon Mac OS X SDK
      ------------------------------------------
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon Mac OS X SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Chat-objc             - Photon Chat sources Objective-C
      /Common-cpp            - common sources
      /Common-objc           - common sources Objective-C
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /LoadBalancing-objc    - Photon Realtime sources Objective-C
      /Photon-cpp            - common Photon sources
      /Photon-objc           - common Photon sources Objective-C
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_basics:
      	The demo client is basically a 'Hello World'. So it's the best place to start if you are new to the SDK. It is implemented in C++.
      
      	/demo_chat:
      	The demo shows a basic way of using the Photon Chat API within a console. It is implemented in C++.	
      
      	/demo_loadBalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game. It is implemented in C++.
      
      	/demo_loadBalancing_objc:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game. It is implemented in Objective-C.
      
      	/demo_loadBalancing_swift:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game. It is implemented in Swift.
      
      	/demo_particle:
      	The demo client connects to a master server and shows the random matchmaking mechanism, how to create a room and how to send and receive events within a running game.
      	Blocks are being moved automatically and the positions are updated in realtime between clients. This is a console application which is implemented in C++.
      
      	/demo_typeSupport:
      	This demo displays the proper use of Photon's serializable data types. It is implemented in C++.
      
      	/demo_typeSupport_objc:
      	This demo displays the proper use of Photon's serializable data types. It is implemented in Objective-C.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Realtime
      Mac OS X
      Please sign in to download.
      Download Version

      Mac OS X version 5.0.13

      DOWNLOAD
      
      Photon Mac OS X SDK
      ------------------------------------------
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon Mac OS X SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Chat-objc             - Photon Chat sources Objective-C
      /Common-cpp            - common sources
      /Common-objc           - common sources Objective-C
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /LoadBalancing-objc    - Photon Realtime sources Objective-C
      /Photon-cpp            - common Photon sources
      /Photon-objc           - common Photon sources Objective-C
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_basics:
      	The demo client is basically a 'Hello World'. So it's the best place to start if you are new to the SDK. It is implemented in C++.
      
      	/demo_chat:
      	The demo shows a basic way of using the Photon Chat API within a console. It is implemented in C++.	
      
      	/demo_loadBalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game. It is implemented in C++.
      
      	/demo_loadBalancing_objc:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game. It is implemented in Objective-C.
      
      	/demo_loadBalancing_swift:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game. It is implemented in Swift.
      
      	/demo_particle:
      	The demo client connects to a master server and shows the random matchmaking mechanism, how to create a room and how to send and receive events within a running game.
      	Blocks are being moved automatically and the positions are updated in realtime between clients. This is a console application which is implemented in C++.
      
      	/demo_typeSupport:
      	This demo displays the proper use of Photon's serializable data types. It is implemented in C++.
      
      	/demo_typeSupport_objc:
      	This demo displays the proper use of Photon's serializable data types. It is implemented in Objective-C.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Voice
      Mac OS X
      Please sign in to download.
      Download Version

      Mac OS X version 5.0.13

      DOWNLOAD
      
      Photon Mac OS X SDK
      ------------------------------------------
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon Mac OS X SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Chat-objc             - Photon Chat sources Objective-C
      /Common-cpp            - common sources
      /Common-objc           - common sources Objective-C
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /LoadBalancing-objc    - Photon Realtime sources Objective-C
      /Photon-cpp            - common Photon sources
      /Photon-objc           - common Photon sources Objective-C
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_basics:
      	The demo client is basically a 'Hello World'. So it's the best place to start if you are new to the SDK. It is implemented in C++.
      
      	/demo_chat:
      	The demo shows a basic way of using the Photon Chat API within a console. It is implemented in C++.	
      
      	/demo_loadBalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game. It is implemented in C++.
      
      	/demo_loadBalancing_objc:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game. It is implemented in Objective-C.
      
      	/demo_loadBalancing_swift:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game. It is implemented in Swift.
      
      	/demo_particle:
      	The demo client connects to a master server and shows the random matchmaking mechanism, how to create a room and how to send and receive events within a running game.
      	Blocks are being moved automatically and the positions are updated in realtime between clients. This is a console application which is implemented in C++.
      
      	/demo_typeSupport:
      	This demo displays the proper use of Photon's serializable data types. It is implemented in C++.
      
      	/demo_typeSupport_objc:
      	This demo displays the proper use of Photon's serializable data types. It is implemented in Objective-C.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Chat
      Nintendo Switch
      Please sign in to download.
      Download Version
      DOWNLOAD
      
      Photon Nintendo Switch SDK
      ------------------------------------------
      
      Please contact the console producer on additional setup information or required authorization.
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Common-cpp            - common sources
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /Photon-cpp            - common Photon sources
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_loadbalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Realtime
      Nintendo Switch
      Please sign in to download.
      Download Version
      DOWNLOAD
      
      Photon Nintendo Switch SDK
      ------------------------------------------
      
      Please contact the console producer on additional setup information or required authorization.
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Common-cpp            - common sources
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /Photon-cpp            - common Photon sources
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_loadbalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Voice
      Nintendo Switch
      Please sign in to download.
      Download Version
      DOWNLOAD
      
      Photon Nintendo Switch SDK
      ------------------------------------------
      
      Please contact the console producer on additional setup information or required authorization.
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Common-cpp            - common sources
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /Photon-cpp            - common Photon sources
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_loadbalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
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      Fusion 2
      Photon Fusion Sdk
      Please sign in to download.
      Download Version
      DOWNLOAD
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      Quantum 3
      Photon Quantum SDK
      Quantum is a high-performance deterministic ECS (Entity Component System) framework for online multiplayer games made with Unity, for up to 128 players.
      Please sign in to download.
      Download Version
      DOWNLOAD
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      Quantum 2
      Photon Quantum SDK
      Quantum is a high-performance deterministic ECS (Entity Component System) framework for online multiplayer games made with Unity, for up to 128 players.
      Please sign in to download.
      Download Version
      DOWNLOAD
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      Quantum 3
      Photon Quantum SDK Migration
      The migration package includes the latest 3.0 SDK and tools to upgrade a Quantum 2.1 project.
      Please sign in to download.
      Download Version
      DOWNLOAD
    • Icon
      Quantum
      Photon Quantum Unreal Sdk
      Requires a membership in the Gaming Circle or Industries Circle Circle
      Resources
      Please sign in to download.
      Download Version

      Photon Quantum Unreal Sdk version 0.1.10 Preview

      DOWNLOAD
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      Voice
      Photon Voice SDK Realtime5
      Resources
      Please sign in to download.
      Download Version
      DOWNLOAD
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      PlayStation 4
      Please sign in to download.
      Download Version

      PlayStation 4 version 5.0.13

      DOWNLOAD
      
      Photon PS4 SDK
      ------------------------------------------
      
      Please contact the console producer on additional setup information or required authorization.
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Common-cpp            - common sources
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /Photon-cpp            - common Photon sources
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_chat:
      	The demo shows a basic way of using the Photon Chat API.
      
      	/demo_loadbalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game.
      
      	/demo_particle:
      	The demo client connects to a master server and shows the random matchmaking mechanism, how to create a room and how to send and receive events within a running game.
      	Players move 'their' blocks around and the positions are updated in realtime between clients.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
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      PlayStation 4
      Please sign in to download.
      Download Version

      PlayStation 4 version 5.0.13

      DOWNLOAD
      
      Photon PS4 SDK
      ------------------------------------------
      
      Please contact the console producer on additional setup information or required authorization.
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Common-cpp            - common sources
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /Photon-cpp            - common Photon sources
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_chat:
      	The demo shows a basic way of using the Photon Chat API.
      
      	/demo_loadbalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game.
      
      	/demo_particle:
      	The demo client connects to a master server and shows the random matchmaking mechanism, how to create a room and how to send and receive events within a running game.
      	Players move 'their' blocks around and the positions are updated in realtime between clients.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Voice
      PlayStation 4
      Please sign in to download.
      Download Version

      PlayStation 4 version 5.0.13

      DOWNLOAD
      
      Photon PS4 SDK
      ------------------------------------------
      
      Please contact the console producer on additional setup information or required authorization.
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Common-cpp            - common sources
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /Photon-cpp            - common Photon sources
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_chat:
      	The demo shows a basic way of using the Photon Chat API.
      
      	/demo_loadbalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game.
      
      	/demo_particle:
      	The demo client connects to a master server and shows the random matchmaking mechanism, how to create a room and how to send and receive events within a running game.
      	Players move 'their' blocks around and the positions are updated in realtime between clients.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
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      Chat
      PlayStation 5
      Please sign in to download.
      Download Version

      PlayStation 5 version 5.0.13

      DOWNLOAD
      
      Photon PS5 SDK
      ------------------------------------------
      
      Please contact the console producer on additional setup information or required authorization.
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Common-cpp            - common sources
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /Photon-cpp            - common Photon sources
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_loadbalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Realtime
      PlayStation 5
      Please sign in to download.
      Download Version

      PlayStation 5 version 5.0.13

      DOWNLOAD
      
      Photon PS5 SDK
      ------------------------------------------
      
      Please contact the console producer on additional setup information or required authorization.
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Common-cpp            - common sources
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /Photon-cpp            - common Photon sources
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_loadbalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Voice
      PlayStation 5
      Please sign in to download.
      Download Version

      PlayStation 5 version 5.0.13

      DOWNLOAD
      
      Photon PS5 SDK
      ------------------------------------------
      
      Please contact the console producer on additional setup information or required authorization.
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Common-cpp            - common sources
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /Photon-cpp            - common Photon sources
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_loadbalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      PUN
      PUN FREE
      Photon Unity Networking (PUN) is our take on high-level multiplayer-features for Unity:
      Easy to use callbacks, components to synchronize GameObjects and Remote Procedure Calls (RPCs) provide a great start. Below all that is a solid, extensive API for more advanced control.

      Alternatively, use the Photon Unity .NET SDK. The client SDK implements a lean networking framework, LoadBalancing API, offering programmers detailed control. Get the Photon Unity NET SDK from here.
      Download from the Unity Asset Store
      GET PUN FREE
    • Icon
      PUN
      PUN PLUS
      Photon Unity Networking (PUN) is our take on high-level multiplayer-features for Unity:
      Easy to use callbacks, components to synchronize GameObjects and Remote Procedure Calls (RPCs) provide a great start. Below all that is a solid, extensive API for more advanced control.

      Alternatively, use the Photon Unity .NET SDK. The client SDK implements a lean networking framework, LoadBalancing API, offering programmers detailed control. Get the Photon Unity NET SDK from here.


      Same content as PUN FREE, plus a 100 concurrent user plan for the Photon Cloud (approx. 40k MAU, valid 12 months). Just $95
      Download from the Unity Asset Store
      GET PUN PLUS
    • Icon
      Server
      Server
      Requires a membership in the Gaming Circle or Industries Circle Circle
      Please sign in to download.
      Download Version

      Server version 5.0.14 Build 33418

      DOWNLOAD
      Photon Server is a on-premises real-time socket server and cross platform multiplayer game development framework.
      The framework is extremely fast and very simple to use.
      Use the multiplayer API from Photon Server to join many players together in a shared game session.
      Transfer data and messages synchronously, in real-time, between connected players across platforms.
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      Chat
      tvOS
      Please sign in to download.
      Download Version

      tvOS version 5.0.13

      DOWNLOAD
      
      Photon tvOS SDK
      ------------------------------------------
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon tvOS SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Chat-objc             - Photon Chat sources Objective-C
      /Common-cpp            - common sources
      /Common-objc           - common sources Objective-C
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /LoadBalancing-objc    - Photon Realtime sources Objective-C
      /Photon-cpp            - common Photon sources
      /Photon-objc           - common Photon sources Objective-C
      /PhotonVoice-cpp       - Photon Voice sources
      
      For demos please look into the iOS SDK: http://doc.photonengine.com/en/realtime/current/sdks-and-api/sdk-ios 
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Realtime
      tvOS
      Please sign in to download.
      Download Version

      tvOS version 5.0.13

      DOWNLOAD
      
      Photon tvOS SDK
      ------------------------------------------
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon tvOS SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Chat-objc             - Photon Chat sources Objective-C
      /Common-cpp            - common sources
      /Common-objc           - common sources Objective-C
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /LoadBalancing-objc    - Photon Realtime sources Objective-C
      /Photon-cpp            - common Photon sources
      /Photon-objc           - common Photon sources Objective-C
      /PhotonVoice-cpp       - Photon Voice sources
      
      For demos please look into the iOS SDK: http://doc.photonengine.com/en/realtime/current/sdks-and-api/sdk-ios 
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
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      Voice
      tvOS
      Please sign in to download.
      Download Version

      tvOS version 5.0.13

      DOWNLOAD
      
      Photon tvOS SDK
      ------------------------------------------
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon tvOS SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Chat-objc             - Photon Chat sources Objective-C
      /Common-cpp            - common sources
      /Common-objc           - common sources Objective-C
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /LoadBalancing-objc    - Photon Realtime sources Objective-C
      /Photon-cpp            - common Photon sources
      /Photon-objc           - common Photon sources Objective-C
      /PhotonVoice-cpp       - Photon Voice sources
      
      For demos please look into the iOS SDK: http://doc.photonengine.com/en/realtime/current/sdks-and-api/sdk-ios 
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Chat
      Unity
      Includes the Realtime and Chat APIs as SDK for Unity projects.
      Please sign in to download.
      Download Version
      DOWNLOAD
      
      This SDK includes the Realtime and Chat APIs to be used in Unity projects.
      
      The Realtime API is included in various SDKs for Unity, including the Quantum and Voice SDKs.
      For those, this package can be used to update the Realtime API and Photon dlls. 
      Of course, you can also use these APIs on their own.
      
      The Realtime API features authentication, matchmaking and fast communication with a scalable approach.
      It can be used across multiple platforms and is even (mostly) compatible between the various language specific implementations.
      
      There are two major versions currently: v4.x and v5.x.
      Both versions are mostly supporting the same features and the same general workflow.
      v5 got some refactoring for names and implementations and an additional async API. Use the v4 downloads if your project is using that! 
    • Icon
      Realtime
      Unity
      Includes the Realtime and Chat APIs as SDK for Unity projects.
      Please sign in to download.
      Download Version
      DOWNLOAD
      
      This SDK includes the Realtime and Chat APIs to be used in Unity projects.
      
      The Realtime API is included in various SDKs for Unity, including the Quantum and Voice SDKs.
      For those, this package can be used to update the Realtime API and Photon dlls. 
      Of course, you can also use these APIs on their own.
      
      The Realtime API features authentication, matchmaking and fast communication with a scalable approach.
      It can be used across multiple platforms and is even (mostly) compatible between the various language specific implementations.
      
      There are two major versions currently: v4.x and v5.x.
      Both versions are mostly supporting the same features and the same general workflow.
      v5 got some refactoring for names and implementations and an additional async API. Use the v4 downloads if your project is using that! 
    • Icon
      Voice
      Unity Video SDK
      Requires a membership in the Industries Circle Circle
      Resources
      Please sign in to download.
      Download Version
      DOWNLOAD
      # Photon Voice 2 Video Unity SDK
      
      ## Names
      For now, we use Voice term in a meaning of Stream. PhotonVoice2 supports Audio Voices. This SDK adds Video Voices support.
      We may change this naming to less confusing later.
      
      ## Video Processing
      H264 codec is used for video streaming. Encoding and decoding are implemented with native platform API.
      
      Video capture is implemented via native platform API on mobile platforms and UWP. On desktops, capture uses Unity WebCam API.
      
      All platforms support video output to Unity textures (Platform.Create[PreviewManager,VideoRecorder,VideoPlayer]UnityTexture calls). This is the preferred output method. To use an object for video output, apply a material with "PhotonVoiceApi/VideoTexture3D" shader ("PhotonVoiceApi/VideoTextureExt3D" for Android) to it and assign PlatformView property of recorder or player as material's texture.
      
      Mobile platforms and UWP also support video output via native platform API (Platform.CreateDefault[PreviewManager,VideoRecorder,VideoPlayer] methods).
      
      ## Supported platforms
      - Windows
      - MacOS
      - iOS
      - Android
      - UWP (HL2)
      - Unity WebGL (Chrome, Opera, Edge)
      
      IL2CPP is the recommended scripting backend. Mono is not guaranteed to work.
      
      There is no Unty integration for video streaming. Voice client should be used directly. It's possible to reuse existing audio Voice client in Unity or PUN app.
      
      ## Installation
      - If updating existing project, remove PhotonVoiceLibs and PhotonVoiceApi folders in Assets\Photon\PhotonVoice\
      - Import Photon Video SDK package
      - Select *Window -> Photon Voice -> Enable Video* from the Editor menu (or manually add *PHOTON_VOICE_VIDEO_ENABLE* scripting define symbol for each platform).
      - Open TestVideo/scene
      - Set App Id in Settings component of Client object
      - Make sure that Camera and Microphone permissions enabled
      ## iOS
      - Add VideoToolbox framework to UnityFramework target link dependencies (Build Phases)
      ## Android
      - Minimum API level 28 (Android 9.0) is required
      - If Unity Texture is used for video output:
      - - Multithreading render is not supported
      - - Vulkan Graphics API is not supported
      - - `Graphics > Default Render Pipeline` and `Quality > Levels > Rendering > Render Pipeline Asset` should be to `None`
      - if GameActivity is used (since Unity 6000), disable `kotlin-stdlib-*.jar` library in Assets\Photon\PhotonVoice\PhotonVoiceLibs\Android\libs to avoid `Duplicate class` build error
      - Video encoder and decoder do not work with some Unuty versions beause of the bug: https://issuetracker.unity3d.com/issues/android-sbyte-type-is-considered-to-be-not-primitive-when-compiling-il2cpp-code
      ## UWP
      - If using MediaPlayerElement for video output, export XAML project.
      - If using IMGUI (OnGUI driven) user interface, limit fps by setting QualitySettings.vSyncCount = 1 or Application.targetFrameRate = 60, otherwise UI methoda calls make D3D video stall.
      ## Mac
      - In case Unity can't load a bundle library and reports that it's damaged, try to:
        1. Open the MacOS terminal
        2. ```cd``` to ```Assets/Photon/PhotonVoice/PhotonVoiceLibs/OSX```
        3. Run ```xattr -d com.apple.quarantine *.bundle```
      
      ## Video Settings
      - Bitrate. Currently Photon Cloud servers do not support rates higher than 400 kbit.
      - Resolution. Please stick to the following video sizes which are tested with PhotonVoice Video:
         - 320x240
         - 640x480
         - 768x432
         - 848x480
         - 1024x576
         - 1280x720
         - 1920x1440
         
      ## Streaming Settings (VoiceCreateOptions and LocalVoice properties)
      - Fragment. Set it to true to split large video frames into small packets sent independently by Photon transports. In unreliable mode, if some small packets are lost, the frame buffer is still passed to the decoder with 0s instead of lost data.
      - Reliable. All packets are guaranteed to deliver. May be used in combination with Fragment.
      - FEC. If > 0, after the specified numnber of frames, a forward error correction packet is sent. Do not use with Reliable. Mostly useful in Fragment mode because it reduces losses of large packet fragments.
      
      ## Multiple streams from the same camera
      - Supported on Windows, Mac and WebGL.
      - Create a 2nd video stream and specify the same camera name, but different bitrate.
      - On Windows and Mac, also different resolutions are supported. High-res video stream must be created before low-res to avoid camera initialization with lower resolution.
      
    • Icon
      Voice
      Unity Voice SDK
      Resources
      Please sign in to download.
      Download Version
      DOWNLOAD
      # Photon Voice 2 Unity SDK
      
      Photon Voice 2 adds high quality low latency voice chat to your Unity application.
      Excellent sound quality due to the Opus codec and direct audio capture hardware support or software audio processing if capturing with Unity Microphone API.
      
      
      ## Platforms
      Windows, UWP/Hololens, macOS, Linux, Android, iOS, WebGL and other platforms are supported.
      
      
      ## Features
      - Can be used standalone or integrated with other Photon network solutions or third party audio modules for capture, playback, processing, lip sync, speech recognition, and more. The package includes PUN2, Fusion, FMOD and WebRTC Audio Processing integration modules. Demos of standalone Voice, PUN2 integration and Fusion integration are included.
      - Inherits all Photon Realtime API features including matchmaking, interest groups, encryption, etc.
      - Native modules are provided for all popular platforms to better support audio hardware.
      - Audio playback via audio source preserves the location of audio stream in the 3D scene.
      - Scales automatically in Photon Cloud's global hosting centers in US, Europe, Asia & Australia to any amount of concurrent users you need
      - All for FREE including hosting in our Photon Cloud for up to 20 CCU.
      
    • Icon
      Chat
      Unreal Engine
      Resources
      All C++ based Photon SDKs are compatible with the UNREAL ENGINE off the shelf!
      Find the SDKs you can gear it up with linked to below. 
    • Icon
      Realtime
      Unreal Engine
      Resources
      All C++ based Photon SDKs are compatible with the UNREAL ENGINE off the shelf!
      Find the SDKs you can gear it up with linked to below. 
    • Icon
      Voice
      Unreal Engine
      Resources
      All C++ based Photon SDKs are compatible with the UNREAL ENGINE off the shelf!
      Find the SDKs you can gear it up with linked to below. 
    • Icon
      Voice
      Voice FREE
      Add massive live Voice Chat to your Unity Multiplayer Games. Photon Voice is the ideal add-on to any application using voice chat to communicate between players.
      Download from the Unity Asset Store
      GET VOICE FREE
    • Icon
      Chat
      Windows
      Please sign in to download.
      Download Version

      Windows version 5.0.13 Build 2

      DOWNLOAD
      
      Photon Windows SDK
      ------------------------------------------
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon Windows SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Common-cpp            - common sources
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /Photon-cpp            - common Photon sources
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_basics:
      	The demo client is basically a 'Hello World'. So it's the best place to start if you are new to the SDK.
      
      	/demo_chat:
      	The demo shows a basic way of using the Photon Chat API.
      
      	/demo_loadbalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game.
      
      	/demo_memory:
      	This demo displays Photon's asynchronous turnbased features in a game of Memory. This uses the Cocos2D-x graphics engine.
      
      	/demo_particle:
      	The demo client connects to a master server and shows the random matchmaking mechanism, how to create a room and how to send and receive events within a running game.
      	Players move 'their' blocks around and the positions are updated in realtime between clients.
      
      	/demo_typeSupport:
      	This demo displays the proper use of Photon's serializable data types.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Realtime
      Windows
      Please sign in to download.
      Download Version

      Windows version 5.0.13 Build 2

      DOWNLOAD
      
      Photon Windows SDK
      ------------------------------------------
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon Windows SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Common-cpp            - common sources
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /Photon-cpp            - common Photon sources
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_basics:
      	The demo client is basically a 'Hello World'. So it's the best place to start if you are new to the SDK.
      
      	/demo_chat:
      	The demo shows a basic way of using the Photon Chat API.
      
      	/demo_loadbalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game.
      
      	/demo_memory:
      	This demo displays Photon's asynchronous turnbased features in a game of Memory. This uses the Cocos2D-x graphics engine.
      
      	/demo_particle:
      	The demo client connects to a master server and shows the random matchmaking mechanism, how to create a room and how to send and receive events within a running game.
      	Players move 'their' blocks around and the positions are updated in realtime between clients.
      
      	/demo_typeSupport:
      	This demo displays the proper use of Photon's serializable data types.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Voice
      Windows
      Please sign in to download.
      Download Version

      Windows version 5.0.13 Build 2

      DOWNLOAD
      
      Photon Windows SDK
      ------------------------------------------
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon Windows SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Common-cpp            - common sources
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /Photon-cpp            - common Photon sources
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_basics:
      	The demo client is basically a 'Hello World'. So it's the best place to start if you are new to the SDK.
      
      	/demo_chat:
      	The demo shows a basic way of using the Photon Chat API.
      
      	/demo_loadbalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game.
      
      	/demo_memory:
      	This demo displays Photon's asynchronous turnbased features in a game of Memory. This uses the Cocos2D-x graphics engine.
      
      	/demo_particle:
      	The demo client connects to a master server and shows the random matchmaking mechanism, how to create a room and how to send and receive events within a running game.
      	Players move 'their' blocks around and the positions are updated in realtime between clients.
      
      	/demo_typeSupport:
      	This demo displays the proper use of Photon's serializable data types.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Chat
      Windows Store
      Please sign in to download.
      Download Version

      Windows Store version 5.0.13 Build 2

      DOWNLOAD
      
      Photon Windows Store SDK
      ------------------------------------------
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon Windows Store SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Common-cpp            - common sources
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /Photon-cpp            - common Photon sources
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_loadBalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Realtime
      Windows Store
      Please sign in to download.
      Download Version

      Windows Store version 5.0.13 Build 2

      DOWNLOAD
      
      Photon Windows Store SDK
      ------------------------------------------
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon Windows Store SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Common-cpp            - common sources
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /Photon-cpp            - common Photon sources
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_loadBalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Voice
      Windows Store
      Please sign in to download.
      Download Version

      Windows Store version 5.0.13 Build 2

      DOWNLOAD
      
      Photon Windows Store SDK
      ------------------------------------------
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon Windows Store SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Common-cpp            - common sources
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /Photon-cpp            - common Photon sources
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_loadBalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Chat
      Xbox One
      Please sign in to download.
      Download Version

      Xbox One version 5.0.13 Build 2

      DOWNLOAD
      
      Photon XB1 SDK
      ------------------------------------------
      
      Please contact the console producer on additional setup information or required authorization.
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Common-cpp            - common sources
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /Photon-cpp            - common Photon sources
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_loadbalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Realtime
      Xbox One
      Please sign in to download.
      Download Version

      Xbox One version 5.0.13 Build 2

      DOWNLOAD
      
      Photon XB1 SDK
      ------------------------------------------
      
      Please contact the console producer on additional setup information or required authorization.
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Common-cpp            - common sources
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /Photon-cpp            - common Photon sources
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_loadbalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Voice
      Xbox One
      Please sign in to download.
      Download Version

      Xbox One version 5.0.13 Build 2

      DOWNLOAD
      
      Photon XB1 SDK
      ------------------------------------------
      
      Please contact the console producer on additional setup information or required authorization.
      
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      Use the Photon SDK to easily add multiplayer to your games.
      Run them in the global Photon Cloud or host your own Photon Servers.
      Match your players to a shared game session (called "room") and transfer messages synchronously, in real-time, between connected players across platforms.
      All client SDKs can interact with each other, no matter if iOS, Android, web, console or standalone.
      
      
      Package Contents
      ------------------------------------------
      
      /Chat-cpp              - Photon Chat sources
      /Common-cpp            - common sources
      /doc                   - Release history, API documentation
      /LoadBalancing-cpp     - Photon Realtime sources
      /Photon-cpp            - common Photon sources
      /PhotonVoice-cpp       - Photon Voice sources
      /Demos
      
      	/demo_loadbalancing:
      	The demo client connects to a master server and shows how to create a room, join a random game and how to send and receive events within a running game.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
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      Realtime
      DemoParticle-UE
      Icon Technical Sample
      Resources
      Please sign in to download.
      Download Version

      DemoParticle-UE

      DOWNLOAD
      This is a demo project for using Photon Realtime on Unreal Engine.
      All C++ based Photon SDKs are compatible with the UNREAL ENGINE off the shelf!
      Find the SDKs you can gear it up with linked to below. 
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      Fusion 2
      Disconnect Reconnect
      Icon Technical Sample
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      Disconnect Reconnect version 2.0.5

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      Fusion Animations
      Icon Technical Sample
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      Fusion Animations version 2.0.10

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      Fusion Area Of Interest Multi Peer Technical Sample
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      Fusion 2
      Fusion Asteroids Host Simple
      간단하고 매력적인 메커니즘으로 아케이드 스타일의 하향식 게임플레이를 제작하는 방법을 보여주는 초보자 친화적인 데모인 퓨전 소행성 샘플을 살펴보세요.
      Icon Gaming Sample
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      Fusion 2
      Fusion Asteroids Shared Simple
      간단하고 매력적인 메커니즘으로 아케이드 스타일의 하향식 게임플레이를 제작하는 방법을 보여주는 초보자 친화적인 데모인 퓨전 소행성 샘플을 살펴보세요.
      Icon Gaming Sample
      Resources
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      Fusion Cross Platform Mixed Reality
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      Fusion Expo
      Requires a membership in the Industries Circle Circle
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      Fusion Golf
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      Fusion Host Basics
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      Fusion Host Basics version 2.0.5

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      Fusion Host Migration
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      Fusion Host Migration version 2.0.3

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    • Icon
      Fusion 2
      Fusion Impostor
      Icon Gaming Sample
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      Fusion 2
      Fusion Industries Addons
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      Fusion 2
      Fusion IndustriesSamples Misc
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      Fusion 2
      Fusion Meeting
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      Fusion 2
      Fusion Meta XR Integration
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      Fusion 2
      Fusion Metaverse
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      Fusion 2
      Fusion Mixedreality
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      Fusion 2
      Fusion MMO
      Icon Gaming Sample
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      Fusion MMO version 2.0

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      Fusion 2
      Fusion MMO Server Plugin
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      Fusion MMO Server Plugin version 2.0

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      Fusion 2
      Fusion Multi Climb Starter Project
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      Fusion Multi Climb Starter Project version 2.0

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      Fusion 2
      Fusion Multi Climb Video Four
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      Fusion Multi Climb Video Four version 2.0.2

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      Fusion 2
      Fusion Multi Climb Video One
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      Fusion Multi Climb Video One version 2.0

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      Fusion 2
      Fusion Multi Climb Video Three
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      Fusion Multi Climb Video Three version 2.0

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      Fusion 2
      Fusion Multi Climb Video Two
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      Fusion Multi Climb Video Two version 2.0

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      Fusion 2
      Fusion Object Pooling
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      Fusion 2
      Fusion Pirate Adventure
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      Fusion 2
      Fusion Projectiles
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      Fusion Projectiles version 2.0.4

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      Fusion 2
      Fusion Projectiles Essentials
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      Fusion Projectiles Essentials version 2.0.4

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      Fusion 2
      Fusion Quiz Network
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      Fusion 2
      Fusion Razor Madness
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      Fusion Razor Madness version 2.0.1

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      Fusion 2
      Fusion Shared Basics
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      Fusion 2
      Fusion Simple FPS
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      Fusion Simple FPS version 2.0.11

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      Fusion 2
      Fusion Social Hub
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      Fusion 2
      Fusion Stage Screen Sharing
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      Fusion 2
      Fusion Starter Host Mode
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      Fusion 2
      Fusion Starter Shared Mode
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      Fusion Starter Shared Mode version 2.0.4

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      Fusion 2
      Fusion Sticky Notes Crossplateform Relocation
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      Fusion 2
      Fusion Sticky Notes Meta SSA Colocation
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      Fusion 2
      Fusion Tanknarok
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      Fusion 2
      Fusion VR Host
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      Fusion 2
      Fusion VR Shared
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      Fusion 2
      Fusion VR Training
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      Fusion 2
      Fusion XR Addons
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      Fusion 2
      Fusion2 Meeting
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    • Icon
      Voice
      PhotonVoiceDemo-UE
      Icon Technical Sample
      Resources
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      Download Version

      PhotonVoiceDemo-UE

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      This is a demo project for using Photon Voice on Unreal Engine.
      All C++ based Photon SDKs are compatible with the UNREAL ENGINE off the shelf!
      Find the SDKs you can gear it up with linked to below. 
    • Icon
      Quantum 2
      Quantum 100 Tutorial
      This is a step-by-step guide to get up and running with the Quantum SDK in Unity.
      Icon Technical Sample
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      Download Version

      Quantum 100 2.1.4

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    • Icon
      Quantum 2
      Quantum Arcade Racing
      The Arcade Racing Sample is a low poly multiplayer arcade racing game template using Quantum.
      Icon Gaming Sample
      Requires a membership in the Gaming Circle or Industries Circle Circle
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      Download Version

      Quantum Arcade Racing Template 2.1.7

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    • Icon
      Quantum 2
      Quantum AutoChess
      This sample is provided with full source code and demonstrates how Quantum can be used to create an Auto Chess game using Turn Based Framework.
      Icon Gaming Sample
      Requires a membership in the Gaming Circle or Industries Circle Circle
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      Download Version

      Quantum Auto Chess 2.1.7

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    • Icon
      Quantum 2
      Quantum Battle Royale Top Down
      This sample is provided with full source code and demonstrates how Quantum can be used to create a top-down battle royale game for 32 players.
      Icon Gaming Sample
      Requires a membership in the Gaming Circle or Industries Circle Circle
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      Download Version

      Quantum Battle Royale Top Down 2.1.7

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    • Icon
      Quantum 2
      Quantum Bomber
      The Quantum Bomber sample is provided with full source code and demonstrates how to build bomberman-like gameplay in Quantum.
      Icon Gaming Sample
      Requires a membership in the Gaming Circle or Industries Circle Circle
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      Download Version

      Quantum Bomber 2.1.9

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    • Icon
      Quantum 2
      Quantum Bot SDK Sample
      This is a very simple showcase of Bot SDK features. Use it to decide if it fits your needs, or to get inspired on how to approach AI on your projects.
      Icon Technical Sample
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      Download Version

      Quantum Bot SDK Sample Stable 2.1.8.1

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    • Icon
      Quantum 2
      Quantum Bot SDK Sample Development
      This is a very simple showcase of Bot SDK features. Use it to decide if it fits your needs, or to get inspired on how to approach AI on your projects.
      Icon Technical Sample
      Requires a membership in the Gaming Circle or Industries Circle Circle
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      Download Version

      Quantum Bot SDK Sample Development 2.1.0

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    • Icon
      Quantum 3
      Quantum Bot SDK Sample Development
      This is a very simple showcase of Bot SDK features. Use it to decide if it fits your needs, or to get inspired on how to approach AI on your projects.
      Icon Technical Sample
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      Download Version

      Quantum Bot SDK Sample Development 3.0.0

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    • Icon
      Quantum 3
      Quantum Brick Builder
      This technical sample shows options on how to expand the common uses of a Quantum Map and is presented as a level editor allows players to create and modify maps in three ways.
      Icon Technical Sample
      Requires a membership in the Gaming Circle or Industries Circle Circle
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      Download Version

      Quantum Brick Builder Sample 3.0.2

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    • Icon
      Quantum 2
      Quantum Chess
      Quantum Chess is a sample game that implements main features for an onlie PvP chess game.
      Icon Gaming Sample
      Requires a membership in the Gaming Circle or Industries Circle Circle
      Resources
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      Download Version

      Quantum Chess 2.1.8.1

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    • Icon
      Quantum 2
      Quantum Fighting Template
      The Fighting Sample is a 2 player fighting game template.
      Icon Gaming Sample
      Requires a membership in the Gaming Circle or Industries Circle Circle
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      Download Version

      Quantum Fighting Template 2.1.7

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    • Icon
      Quantum 2
      Quantum Flow Fields Sample
      This sample demonstrates how to use the Quantum Flow Fields Addon.
      Icon Technical Sample
      Requires a membership in the Gaming Circle or Industries Circle Circle
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      Download Version

      Quantum Flow Fields Sample 2.1.5

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    • Icon
      Quantum 3
      Quantum Flow Fields Sample
      The sample showcases the Quanutm Flow Fields addon by moving unit in a static predefined map.
      Icon Technical Sample
      Resources
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      Download Version

      Quantum Flow Fields Sample 3.0.0

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    • Icon
      Quantum 2
      Quantum Golf
      The Quantum Quantum Golf Sample is a 2 player turn-based mini-golf game and implements several turn-based features.
      Icon Gaming Sample
      Resources
      Please sign in to download.
      Download Version

      Quantum Golf 2.1.8.1

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    • Icon
      Quantum 2
      Quantum Joints
      Quantum Joints is a technical sample that implements the basic features of Physics Joints with Quantum.
      Icon Technical Sample
      Resources
      Please sign in to download.
      Download Version
      DOWNLOAD
    • Icon
      Quantum 3
      Quantum Karts
      Quantum Karts demonstrates how to build an arcade racing game with a full race loop, AI opponents, powerups and more.
      Icon Gaming Sample
      Resources
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      Download Version

      Quantum Karts 3.0.2

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    • Icon
      Quantum 2
      Quantum Level Editor
      A level editor in a game is a very valuable tool that can allow a player or the developer to create, modify and share levels, providing endless possibilities for gameplay and replayability.
      Icon Technical Sample
      Requires a membership in the Gaming Circle or Industries Circle Circle
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      Download Version

      Quantum Level Editor 2.1.4

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    • Icon
      Quantum 3
      Quantum Motor Dome
      The Quantum Motor Dome sample demonstrates an approach on how to build a free-for-all Snake-like sports game for up to 6 players.
      Icon Gaming Sample
      Resources
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      Download Version

      Quantum Motor Dome 3.0.2

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    • Icon
      Quantum 2
      Quantum Navigation Sample
      The sample includes common and simple navmesh and navigation agent setups nicely separated into Unity scenes.
      Icon Technical Sample
      Resources
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      Download Version

      Quantum Navigation Sample 2.1.8.1

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    • Icon
      Quantum 2
      Quantum Platform Shooter 2D
      The Platform Shooter 2D sample is provided with full source code and demonstrates how Quantum 3 can be used to create a fast and action-packed online 2D platform shooter.
      Icon Gaming Sample
      Resources
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      Download Version

      Quantum Platform Shooter 2D 2.1.9

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    • Icon
      Quantum 3
      Quantum Platform Shooter 2D
      The Platform Shooter 2D sample is provided with full source code and demonstrates how Quantum 3 can be used to create a fast and action-packed online 2D platform shooter.
      Icon Gaming Sample
      Resources
      Please sign in to download.
      Download Version

      Quantum Platform Shooter 2D 3.0.3

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    • Icon
      Quantum 3
      Quantum Racer 2.5D
      This sample is provided with full source code and demonstrates how Quantum can be used to create an online retro racer 2.5D with capacity for 99 players.
      Icon Gaming Sample
      Resources
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      Download Version

      Quantum Racer 2.5D 3.0.2

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    • Icon
      Quantum 2
      Quantum Rogue MOBA
      This sample is provided with full source code and demonstrates how Quantum can be used to create a cross-platform fast-paced team-based MOBA.
      Icon Gaming Sample
      Requires a membership in the Gaming Circle or Industries Circle Circle
      Resources
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      Download Version

      Quantum Rogue MOBA 2.1.8

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    • Icon
      Quantum 2
      Quantum RTS
      The RTS Sample showcases the usage of Quantum in real-time strategy games, leveraging the FlowFields addon for mass unit pathfinding requirements.
      Icon Gaming Sample
      Requires a membership in the Gaming Circle or Industries Circle Circle
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      Download Version

      Quantum RTS 2.1.8

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      Quantum 3
      Quantum Simple FPS
      The Quantum Simple FPS game is a first-person shooter designed to provide an entry-level game sample with a straightforward code structure.
      Icon Gaming Sample
      Resources
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      Download Version

      Quantum Simple FPS 3.0.0

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    • Icon
      Quantum 2
      Quantum Soccer
      This sample is provided with full source code and demonstrates how Quantum can be used to create a soccer game using 2.5D physics.
      Icon Gaming Sample
      Requires a membership in the Gaming Circle or Industries Circle Circle
      Resources
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      Download Version

      Quantum Soccer 2.1.7

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    • Icon
      Quantum 3
      Quantum Sports Arena Brawler
      The Quantum Sport Arena Brawler sample is a top-down 3v3 sports arena brawler. Pass the ball, punch opponents off of the arena, and score against the enemy team in chaotic, lightning fast matches.
      Icon Gaming Sample
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      Download Version

      Quantum Sports Arena Brawler 3.0.3

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    • Icon
      Quantum 2
      Quantum Survivor
      This sample is provided with full source code and demonstrates how Quantum can be used to create a co-op survivor game with hundreds of enemies.
      Icon Gaming Sample
      Requires a membership in the Gaming Circle or Industries Circle Circle
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      Download Version

      Quantum Survivor 2.1.9

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    • Icon
      Quantum 2
      Quantum Tilemap Pathfinder
      This sample demonstrates an implementation of a generic pathfinder system based on tiles which is simpler and cheaper than navigating on navmeshes and can fit a lot of tile-, grid- and hex grid-based games.
      Icon Technical Sample
      Requires a membership in the Gaming Circle or Industries Circle Circle
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      Download Version

      Quantum Tilemap Pathfinder 2.1.8.1

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    • Icon
      Quantum 2
      Quantum Tower Rush Template
      The Tower Rush Sample is provided with full source code and demonstrates how Quantum can be used to create a tower rush game.
      Icon Gaming Sample
      Requires a membership in the Gaming Circle or Industries Circle Circle
      Resources
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      Download Version

      Quantum Tower Rush Template 2.1.7

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    • Icon
      Quantum 2
      Quantum Traktor Snake
      This sample is provided with full source code and demonstrates how Quantum can be used to create a 3D multiplayer snake game.
      Icon Gaming Sample
      Requires a membership in the Gaming Circle or Industries Circle Circle
      Resources
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      Download Version

      Quantum Traktor Snake 2.1.8.1

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    • Icon
      Quantum 2
      Quantum Twin Stick Shooter
      This sample is provided with full source code and demonstrates how Quantum can be used to create a top-down twin stick shooter game.
      Icon Gaming Sample
      Requires a membership in the Gaming Circle or Industries Circle Circle
      Resources
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      Download Version

      Quantum Twin Stick Shooter 2.1.7

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    • Icon
      Quantum 3
      Quantum Twin Stick Shooter
      The Twin Stick Shooter sample is provided with full source code and demonstrates how Quantum can be used to create a top-down twin stick shooter game.
      Icon Gaming Sample
      Resources
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      Download Version

      Quantum Twin Stick Shooter 3.0.2

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    • Icon
      Quantum
      Quantum Unreal Extraction Brawler
      Requires a membership in the Gaming Circle or Industries Circle Circle
      Resources
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      Download Version

      Quantum Unreal Extraction Brawler version 0.1

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    • Icon
      Quantum
      Quantum Unreal Simple Racing
      Requires a membership in the Gaming Circle or Industries Circle Circle
      Resources
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      Download Version

      Quantum Unreal Simple Racing version 0.1

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    • Icon
      Quantum 2
      Quantum Vehicle Physics
      This sample is provided with full source code and demonstrates how Quantum can be used to create a game with realistic vehicle physics.
      Icon Technical Sample
      Requires a membership in the Gaming Circle or Industries Circle Circle
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      Download Version

      Quantum Vehicle Physics 2.1.7

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    • Icon
      Quantum 2
      Quantum Vehicular Combat
      The KEO Vehicular Combat sample is a vehicular combat game built with Quantum. The samples includes two types of vehicles which are used to battle in an ongoing free for all deathmatch.
      Icon Gaming Sample
      Requires a membership in the Gaming Circle or Industries Circle Circle
      Resources
      Please sign in to download.
      Download Version

      Quantum Vehicular Combat 2.1.8

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    • Icon
      Quantum 2
      Quantum Voice Integration
      Quantum Voice is a sample game that implements an integration with basic features from Photon Voice 2 and a Quantum basic game.
      Icon Technical Sample
      Requires a membership in the Gaming Circle or Industries Circle Circle
      Resources
      Please sign in to download.
      Download Version

      Quantum Voice 2.1.8.1

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    • Icon
      Quantum 3
      Quantum WebGL Sample
      This project demonstrates setting up Photon Quantum and Unity3D targeting WebGL as platform, featuring a streamlined Asteroids-inspired game integrated with the CrazySDK from Crazy Games.
      Icon Technical Sample
      Resources
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      Download Version
      DOWNLOAD
    • Icon
      Quantum 3
      Quantum XR
      The Quantum XR technical sample demonstrates how to use Quantum engine for XR games or applications.
      Icon Technical Sample
      Resources
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      Download Version

      Quantum XR 3.0.0

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    • Icon
      Quantum 3
      Quntum Tilemap Pathfinder
      Icon Technical Sample
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      Download Version

      Quantum TilemapPathfinder 3.0.3

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  • AddOns

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    • Icon
      Voice
      Android x86-64 Addon
      Requires a membership in the Industries Circle Circle
      Resources
      Please sign in to download.
      Download Version

      Android x86-64 Addon

      DOWNLOAD
      
      Photon Voice Android x86_64 Addon
      ------------------------------------------
      
      This is an Addon for Photon Voice 2 (available in the Unity Asset Store).
      Import this package to an existing Photon Voice 2 project to get Android x86_64 support.
      
      http://u3d.as/1kuq
      
      
      Download
      ------------------------------------------
      
      To download this Photon Voice 2 addon, join our Industries Circle and log in.
      
      If the download is blocked, get in touch with us.
      Mail to: [email protected] to get your Photon account setup.
      
      
      Package Contents
      ------------------------------------------
      Assets\Photon\PhotonVoice\PhotonVoiceLibs\Android\libs\x86_64\libopus_egpv.so                   - Opus Library
      Assets\Photon\PhotonVoice\PhotonVoiceLibs\Android\libs\x86_64\libwebrtc-audio.so                - Native plugin for WebRtcAudioDSP
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our forum:
      https://forum.photonengine.com  
      
      Stay up to date following Exit Games on Twitter and our blog:
      http://twitter.com/exitgames
      http://blog.photonengine.com
    • Icon
      Fusion 2
      Fusion Advanced KCC
      Please sign in to download.
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      DOWNLOAD
    • Icon
      Fusion 2
      Fusion Advanced KCC Sample
      Please sign in to download.
      Download Version
      DOWNLOAD
    • Icon
      Fusion 2
      Fusion Animation Controller
      Please sign in to download.
      Download Version

      Fusion Animation Controller version 2.0.7

      DOWNLOAD
    • Icon
      Fusion 2
      Fusion FSM
      Please sign in to download.
      Download Version

      Fusion FSM version 2.0.5

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    • Icon
      Fusion 2
      Fusion Interest Management
      Please sign in to download.
      Download Version

      Fusion Interest Management version 2.0.3

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    • Icon
      Fusion 2
      Fusion Interest Management Sample
      Please sign in to download.
      Download Version

      Fusion Interest Management Sample version 2.0.6

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    • Icon
      Fusion 2
      Fusion Physics
      Please sign in to download.
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      DOWNLOAD
    • Icon
      Fusion 2
      Fusion Physics Sample
      Please sign in to download.
      Download Version

      Fusion Physics Sample version 2.0.3

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    • Icon
      Fusion 2
      Fusion Simple KCC
      Please sign in to download.
      Download Version
      DOWNLOAD
    • Icon
      Fusion 2
      Fusion Simple KCC Sample
      Please sign in to download.
      Download Version
      DOWNLOAD
    • Icon
      Fusion
      Game Core
      Please sign in to download.
      Download Version

      Game Core version 1.0

      DOWNLOAD
      
      Photon Fusion Game Core Plugin
      ------------------------------------------
      
      You must be logged in and a verified Game Core developer to download this Unity addon.
      
      If the download is blocked, get in touch with us.
      Mail to: [email protected] to get your Photon account setup.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Chat
      Game Core Unity addOn
      Resources
      Please sign in to download.
      Download Version

      Game Core Unity addOn version 5.0 Build 2

      DOWNLOAD
      
      Photon Game Core Unity Plugin
      ------------------------------------------
      
      You must be logged in and a verified Game Core developer to download this Unity addon.
      
      If the download is blocked, get in touch with us.
      Mail to: [email protected] to get your Photon account setup.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      PUN
      Game Core Unity addOn
      Resources
      Please sign in to download.
      Download Version

      Game Core Unity addOn version 5.0 Build 2

      DOWNLOAD
      
      Photon Game Core Unity Plugin
      ------------------------------------------
      
      You must be logged in and a verified Game Core developer to download this Unity addon.
      
      If the download is blocked, get in touch with us.
      Mail to: [email protected] to get your Photon account setup.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Quantum
      Game Core Unity addOn
      Resources
      Please sign in to download.
      Download Version

      Game Core Unity addOn version 5.0 Build 2

      DOWNLOAD
      
      Photon Game Core Unity Plugin
      ------------------------------------------
      
      You must be logged in and a verified Game Core developer to download this Unity addon.
      
      If the download is blocked, get in touch with us.
      Mail to: [email protected] to get your Photon account setup.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Realtime
      Game Core Unity addOn
      Resources
      Please sign in to download.
      Download Version

      Game Core Unity addOn version 5.0 Build 2

      DOWNLOAD
      
      Photon Game Core Unity Plugin
      ------------------------------------------
      
      You must be logged in and a verified Game Core developer to download this Unity addon.
      
      If the download is blocked, get in touch with us.
      Mail to: [email protected] to get your Photon account setup.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Voice
      Game Core Unity addOn
      Resources
      Please sign in to download.
      Download Version

      Game Core Unity addOn version 5.0 Build 2

      DOWNLOAD
      
      Photon Game Core Unity Plugin
      ------------------------------------------
      
      You must be logged in and a verified Game Core developer to download this Unity addon.
      
      If the download is blocked, get in touch with us.
      Mail to: [email protected] to get your Photon account setup.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Voice
      Game Core Voice
      Please sign in to download.
      Download Version

      Game Core Voice version 4.0

      DOWNLOAD
      
      Photon Game Core Voice Plugin SDK
      ------------------------------------------
      
      Please contact the console producer on additional setup information or required authorization.
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Voice
      HoloLens 2 Addon
      Requires a membership in the Industries Circle Circle
      Resources
      Please sign in to download.
      Download Version

      HoloLens 2 Addon

      DOWNLOAD
      
      Photon Voice HoloLens 2 Addon
      ------------------------------------------
      
      This is an Addon for Photon Voice 2 (available in the Unity Asset Store).
      Import this package to an existing Photon Voice 2 project to get HoloLens 2 platform support.
      
      http://u3d.as/1kuq
      
      
      Download
      ------------------------------------------
      
      To download this Photon Voice 2 addon, join our Industries Circle and log in.
      
      If the download is blocked, get in touch with us.
      Mail to: [email protected] to get your Photon account setup.
      
      
      Package Contents
      ------------------------------------------
      
      Assets\Photon\PhotonVoice\PhotonVoiceLibs\WSA\ARM64\opus_egpv.dll                   			- Opus Library Build for UWP/WSA ARM64.
      Assets\Photon\PhotonVoice\PhotonVoiceLibs\WSA\ARM64\Photon.Voice.UWP.MediaExtensions.dll		- Native plugin for media capture for UWP/WSA ARM64.
      Assets\Photon\PhotonVoice\PhotonVoiceLibs\WSA\ARM64\UnitySharedVideoTexture.dll                 - Native plugin for sharing video data with native capture library.
      Assets\Photon\PhotonVoice\PhotonVoiceLibs\WSA\ARM64\webrtc-audio.dll							- Native plugin for WebRtcAudioDSP for UWP/WSA ARM64.
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our forum:
      https://forum.photonengine.com  
      
      Stay up to date following Exit Games on Twitter and our blog:
      http://twitter.com/exitgames
      http://blog.photonengine.com
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      Voice
      Magic Leap Addon
      Requires a membership in the Industries Circle Circle
      Resources
      Please sign in to download.
      Download Version

      Magic Leap Addon version 2.5

      DOWNLOAD
      
      Photon Voice MagicLeap Addon
      ------------------------------------------
      
      This is an Addon for Photon Voice 2 (available in the Unity Asset Store).
      Add this package to an existing Photon Voice 2 project to get Magic Leap platform support.
      
      Minimal Photon Voice version: 2.5
      http://u3d.as/1kuq
      
      
      Download
      ------------------------------------------
      
      To download this Photon Voice 2 addon, join our Industries Circle and log in.
      
      If the download is blocked, get in touch with us.
      Mail to: [email protected] to get your Photon account setup.
      
      
      Package Contents
      ------------------------------------------
      
      /Photon/PhotonVoice/MagicLeap-PhotonVoice-AddOn.txt     - this file.
      /Photon/PhotonVoice/Demos/DemoMagicLeap                 - Minimal demo to test Photon Voice working on device.
      /Photon/PhotonVoice/PhotonVoiceLibs/Lumin               - Audio plugin for Lumin / Magic Leap.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our forum:
      https://forum.photonengine.com  
      
      Stay up to date following Exit Games on Twitter and our blog:
      http://twitter.com/exitgames
      http://blog.photonengine.com
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      Fusion
      Nintendo Switch
      Please sign in to download.
      Download Version

      Nintendo Switch version 1.0

      DOWNLOAD
      
      Photon Fusion Nintendo Switch Plugin
      ------------------------------------------
      
      Please contact the console producer on additional setup information or required authorization.
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
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      Voice
      Nintendo Switch Voice
      Please sign in to download.
      Download Version

      Nintendo Switch Voice version 4.0 Build 5

      DOWNLOAD
      
      Photon Nintendo Switch Voice Plugin SDK
      ------------------------------------------
      
      Please contact the console producer on additional setup information or required authorization.
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Fusion
      Playstation 4
      Please sign in to download.
      Download Version
      DOWNLOAD
      
      Photon Fusion Playstation 4 Plugin
      ------------------------------------------
      
      Please contact the console producer on additional setup information or required authorization.
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Voice
      PlayStation 4 Voice
      Please sign in to download.
      Download Version

      PlayStation 4 Voice version 4.0.1 Build 11

      DOWNLOAD
      
      Photon PS4 Voice Plugin SDK
      ------------------------------------------
      
      Please contact the console producer on additional setup information or required authorization.
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
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      Fusion
      Playstation 5
      Please sign in to download.
      Download Version
      DOWNLOAD
      
      Photon Fusion Playstation 5 Plugin
      ------------------------------------------
      
      Please contact the console producer on additional setup information or required authorization.
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Voice
      PlayStation 5 Voice
      Please sign in to download.
      Download Version

      PlayStation 5 Voice version 4.0 Build 11

      DOWNLOAD
      
      Photon PS5 Voice Plugin SDK
      ------------------------------------------
      
      Please contact the console producer on additional setup information or required authorization.
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
    • Icon
      Quantum 3
      Quantum Animator
      The Quantum Animator Addon uses Unity's Mecanim to extract relevant animation data to be used by Quantum system to provide tick accurate animations, ideal for fighting and sports games.
      Resources
      Please sign in to download.
      Download Version

      Quantum Animator 3.0.5

      DOWNLOAD
    • Icon
      Quantum 2
      Quantum Bot SDK
      Quantum Bot SDK is an AI solution which features both deterministic simulation code and a Visual Editor for popular game AI models: Hierarchical State Machines, Behaviour Trees and Utility Theory.
      Resources
      Please sign in to download.
      Download Version

      Quantum Bot SDK Stable 2.7.0

      DOWNLOAD
    • Icon
      Quantum 3
      Quantum Bot SDK
      Quantum Bot SDK is an AI solution which features both deterministic simulation code and a Visual Editor for popular game AI models: Hierarchical State Machines, Behaviour Trees and Utility Theory.
      Resources
      Please sign in to download.
      Download Version

      Quantum Bot SDK

      DOWNLOAD
    • Icon
      Quantum 2
      Quantum Bot SDK Development
      Quantum Bot SDK is an AI solution which features both deterministic simulation code and a Visual Editor for popular game AI models: Hierarchical State Machines, Behaviour Trees and Utility Theory.
      Requires a membership in the Gaming Circle or Industries Circle Circle
      Resources
      Please sign in to download.
      Download Version

      Quantum Bot SDK Development 2.9.1

      DOWNLOAD
    • Icon
      Quantum 3
      Quantum Bot SDK Development
      Quantum Bot SDK is an AI solution which features both deterministic simulation code and a Visual Editor for popular game AI models: Hierarchical State Machines, Behaviour Trees and Utility Theory.
      Requires a membership in the Gaming Circle or Industries Circle Circle
      Please sign in to download.
      Download Version

      Quantum Bot SDK Development

      DOWNLOAD
    • Icon
      Quantum 2
      Quantum Custom Animator
      Quantum’s deterministic animator works by baking information from Unity’s Mecanim Controller.
      Requires a membership in the Gaming Circle or Industries Circle Circle
      Resources
      Please sign in to download.
      Download Version

      Quantum Custom Animator

      DOWNLOAD
    • Icon
      Quantum 2
      Quantum Flow Fields
      Quantum Flow Fields addon is a navigation framework suitable for large amounts of units with a shared destination on grid based games (for example RTS, Tower Defense, etc).
      Requires a membership in the Gaming Circle or Industries Circle Circle
      Resources
      Please sign in to download.
      Download Version

      Quantum Flow Fields 2.1.5 Build 616

      DOWNLOAD
    • Icon
      Quantum 3
      Quantum Flow Fields
      Quantum Flow Fields addon is a navigation framework suitable for large amounts of units with a shared destination on grid based games (for example RTS, Tower Defense, etc).
      Resources
      Please sign in to download.
      Download Version

      Flow Fields 3.0.0

      DOWNLOAD
    • Icon
      Quantum 2
      Quantum Graph Profilers
      The Quantum Graph provider is an extra tool that can be integrate into an app to visually analyze performance and network statistics.
      Resources
      Please sign in to download.
      Download Version
      DOWNLOAD
    • Icon
      Quantum 3
      Quantum KCC
      The Quantum KCC is a 3D kinematic character controller addon with strong focus on player movement and interactions with the game world.
      Please sign in to download.
      Download Version
      DOWNLOAD
    • Icon
      Quantum 3
      Quantum KCC Sample
      The Quantum KCC sample comes with a full Unity project with examples, testing playground and handy code snippets to better understand how KCC works and to speed up onboarding process.
      Please sign in to download.
      Download Version
      DOWNLOAD
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      Quantum 3
      Quantum Plugin SDK
      The Quantum Plugin SDK enables developers to create a custom Quantum server, test it locally and upload to an Photon Enterprise Cloud.
      Requires a membership in the Gaming Circle or Industries Circle Circle
      Please sign in to download.
      Download Version
      DOWNLOAD
    • Icon
      Quantum 2
      Quantum Plugin SDK
      The Quantum Plugin SDK enables developers to create a custom Quantum server, test it locally and upload to an Photon Enterprise Cloud.
      Resources
      Please sign in to download.
      Download Version
      DOWNLOAD
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      Server
      Server Plugin
      Requires a membership in the Gaming Circle or Industries Circle Circle
      Resources
      Please sign in to download.
      Download Version

      Server Plugin version 5.0.14 Build 33418

      DOWNLOAD
      Photon Server Plugins allow you to extend the Game/Room behavior.
      Intercept in-game events, process player actions and easily add callbacks.
      
      Photon Server Plugins are available for Enterprise Cloud or selfhosted Photon Server v4.
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      Chat
      Xbox One Unity addOn
      Resources
      Please sign in to download.
      Download Version

      Xbox One Unity addOn version 5.0 Build 2

      DOWNLOAD
      
      Photon Xbox One Unity Plugin
      ------------------------------------------
      
      You must be logged in and a verified Xbox One developer to download this Unity addon.
      
      If the download is blocked, get in touch with us.
      Mail to: [email protected] to get your Photon account setup.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
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      PUN
      Xbox One Unity addOn
      Resources
      Please sign in to download.
      Download Version

      Xbox One Unity addOn version 5.0 Build 2

      DOWNLOAD
      
      Photon Xbox One Unity Plugin
      ------------------------------------------
      
      You must be logged in and a verified Xbox One developer to download this Unity addon.
      
      If the download is blocked, get in touch with us.
      Mail to: [email protected] to get your Photon account setup.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
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      Quantum
      Xbox One Unity addOn
      Resources
      Please sign in to download.
      Download Version

      Xbox One Unity addOn version 5.0 Build 2

      DOWNLOAD
      
      Photon Xbox One Unity Plugin
      ------------------------------------------
      
      You must be logged in and a verified Xbox One developer to download this Unity addon.
      
      If the download is blocked, get in touch with us.
      Mail to: [email protected] to get your Photon account setup.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
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      Realtime
      Xbox One Unity addOn
      Resources
      Please sign in to download.
      Download Version

      Xbox One Unity addOn version 5.0 Build 2

      DOWNLOAD
      
      Photon Xbox One Unity Plugin
      ------------------------------------------
      
      You must be logged in and a verified Xbox One developer to download this Unity addon.
      
      If the download is blocked, get in touch with us.
      Mail to: [email protected] to get your Photon account setup.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
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      Voice
      Xbox One Unity addOn
      Resources
      Please sign in to download.
      Download Version

      Xbox One Unity addOn version 5.0 Build 2

      DOWNLOAD
      
      Photon Xbox One Unity Plugin
      ------------------------------------------
      
      You must be logged in and a verified Xbox One developer to download this Unity addon.
      
      If the download is blocked, get in touch with us.
      Mail to: [email protected] to get your Photon account setup.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.
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      Voice
      Xbox One Voice
      Please sign in to download.
      Download Version

      Xbox One Voice version 4.0 Build 1

      DOWNLOAD
      
      Photon XBox One Voice Plugin SDK
      ------------------------------------------
      
      Please contact the console producer on additional setup information or required authorization.
      Photon is the world's #1 independent networking engine and multiplayer platform — Fast, reliable, scalable.
      
      
      Contact
      ------------------------------------------
      
      To get in touch with other Photon developers and our engineers, visit our Developer Forum:
      https://forum.photonengine.com  
      Keep yourself up to date following Exit Games on Twitter http://twitter.com/exitgames
      and our blog at http://blog.photonengine.com/.