Advanced Relay, Punch-through & Matchmaking Service for Unity’s UNET API
Thunder is tightly integrated with Unity. Just use Unity's free HLAPI as you usually do, but benefit from Thunder's punch-through, matchmaking and relay features.
In case a peer-2-peer connection fails, Thunder's punch-through feature tries to create the direct connection between the clients. 100% connected
Cloud relay guarantees that no player gets lost. When a peer-to-peer connection cannot be established, the game clients connect seamlessly via the globally distributed Cloud Relay. 100% connected
You match players into games randomly or by parameterized searches. Or you create a list of open rooms and let players pick one. It works. Reliably. On mobiles, PCs, Consoles and in the web.
Thunder runs in the Photon Cloud and guarantees low latency, shortest round-trip times and seamless scalability for your players - worldwide.
Start with a free plan and upgrade or downgrade any time. Worry-free: no immediate cap when exceeding limits with any monthly plan. Perfect for your financial planning.